Posted by Multi on 7:06 AM
HQ has confirmed that Darksiders II's story will take place in the same
time period as the first game, only this time players will take control
of the Horseman Death, ainstead of his brother War. The game will
reportedly take place across an entirely new ensemble of maps, confirmed
to be double in cumulative size to that of its predecessor. The game
will also feature the remaining two horsemen (Strife and Fury) in some
capacity. The game will take Death across multiple dungeons and city
hubs. City hubs feature NPCs who can give out side quests etc. In the
July 2011 issue of Game Informer, the cover feature details that one
city hub will connect to a number of dungeons and that one city area
will feature more dungeons than the whole of the original Darksiders.
Loot will also be included, dropping from encounters as rewards ranging
from 12 different armor piece categories, which can have different
enchantments and may power up Death's Wrath Powers.
Darksiders II starts at nearly the same time as the start of the first
Darksiders. After War is convicted and sent back to Earth by the Charred
Council, they inform the other three Horseman of his fate. The Horseman
Death, knowing that his brother War is the most honorable and
incorruptible of the four, and would never have started the Apocalypse
early, flies into a rage. Believing his brother is victim of a
conspiracy, Death defies the Council's orders and sets out on a personal
mission to find proof of his brother's innocence. Death travels to the
Nether Realms, a place between Heaven and Hell, to call in favors from
powerful beings that rule the realm.
0 comments:
Post a Comment